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Collective Organizing, Individual Resistance, or Asshole Griefers? An Ethnographic Analysis of Women of Color In Xbox Live

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dc.contributor.author Gray, Kishonna
dc.date.accessioned 2019-10-07T12:38:49Z
dc.date.available 2019-10-07T12:38:49Z
dc.date.issued 2013
dc.identifier.citation Gray, K. (2013) Collective Organizing, Individual Resistance, or Asshole Griefers? An Ethnographic Analysis of Women of Color in Xbox Live. Ada: A Journal of Gender, New Media, and Technology, No.2. doi:10.7264/N3KK98PS en_US
dc.identifier.other doi:10.7264/N3KK98PS
dc.identifier.uri https://adanewmedia.org/2013/06/issue2-gray/
dc.identifier.uri http://awdflibrary.org:8080/xmlui/handle/123456789/937
dc.description.abstract We are steadily witnessing the appropriation of new communication technologies to facilitate collective organizing and mobilization. As Eltantawy and Wiest (2011) explain, the development of social media creates opportunities for digital and web based social movements to change the reality of collective action. Cyberactivists have incorporated a host of tools to facilitate their organizational activities from staging boycotts, staging public protests to planning demonstrations (Langman 2005). The types of new communication technologies that have been used include short messaging services (SMS), social networking sites, and as the current research will examine, virtual gaming communities. Typically, one would not assume that collective organizing and resistance would take place in a virtual gaming community. But this is exactly where a cohort of female gamers experience and resist hegemonic inequality every day. This paper explores their community within Xbox Live [1] and documents their struggles with racism, sexism, heterosexism, and other intersecting oppressions experienced at the hand (voice) of other gamers. They have responded with various in-game tactics to counter the perceived source of their (linguistic) oppression, the default gamer. en_US
dc.language.iso en en_US
dc.publisher Ada: A Journal of Gender, New Media, and Technology en_US
dc.subject ethnography en_US
dc.subject Xbox Live en_US
dc.subject virtual gaming communities en_US
dc.subject inequality en_US
dc.title Collective Organizing, Individual Resistance, or Asshole Griefers? An Ethnographic Analysis of Women of Color In Xbox Live en_US
dc.type Article en_US


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